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AutoVault Brand System

Use this skill when an agent needs to create or adapt AutoVault-branded interfaces, docs, terminal experiences, marketing stills, mascot prompts, or motion assets from one canonical brand source.

When to use

  • The user asks for an AutoVault-branded surface, demo, README asset, social card, video bumper, checkout visual, terminal prompt, or iconography pass.
  • A project already uses the AutoVault vault mark and needs consistent colors, type, motion, interaction responses, or reduced-motion behavior.
  • A surface has strict rendering constraints such as SVG-only web output, terminal ASCII, raster illustration, or video-safe animation.

Workflow

  1. Identify the target surface: web SVG/CSS, terminal ASCII/TUI, static docs, social/raster, mascot illustration, or video-style motion.
  2. Load references/identity.md first. Keep AutoVault as the canonical brand scope and do not introduce HU AutoEvolve as the public brand.
  3. Load references/motion.md whenever animation, interaction states, hover behavior, reveal timing, or reduced-motion behavior is involved.
  4. Load references/surface-adaptation.md when translating the mark across constrained media such as SVG, terminal ASCII, raster images, video, and hosted checkout contexts.
  5. Reuse or adapt the files under assets/:
    • brand-mark.svg for static web or document marks.
    • brand-mark-animated.svg for SVG-native motion demos.
    • autovault-brand.css for tokens, state classes, and keyframes.
    • ascii-vault.txt for terminal-safe mark and loader frames.
    • mascot-prompt.md for friendly raster/video mascot prompt direction.
    • usage-examples.md for copy-paste implementation recipes.
  6. Validate the result against the surface constraints: no text overlap, clear contrast on charcoal, stable mark anatomy, reduced-motion fallback, and no asset path or network dependency that the target environment cannot load.

Output

Produce the smallest useful artifact for the user's surface:

  • A patched SVG/CSS component for web UI.
  • ASCII frames or a TUI-safe loader treatment for terminal contexts.
  • A prompt and art-direction checklist for mascot, social, or video generation.
  • A short implementation note explaining which brand tokens, mark state, and motion state were used.

Brand Rules

  • The public brand is AutoVault.
  • The canonical mark is a rounded vault body with two bottom stubs and a dial that communicates locked, unlocked, scan, or admitted state.
  • The primary environment is charcoal with mint #5ad6c0 as the active signal.
  • Use Inter for interface text, JetBrains Mono for terminal/code/micro-labels, and Instrument Serif only for selective editorial emphasis.
  • Motion should feel like scanning, admitting, syncing, or locking. Avoid springy celebration unless the product moment is explicitly successful.
  • Treat assets/mascot-checkout-logo-draft.png, when present in a project, as reference material only. It is not a canonical source asset.

Anti-patterns

  • Do not rename the brand to HU AutoEvolve or add a parent-brand lockup.
  • Do not replace hosted checkout raster constraints with SVG-only assumptions.
  • Do not make the mascot draft PNG canonical or require it as an input.
  • Do not use mint as the only color in every surface; charcoal, ink, warning, blue, violet, and error accents have specific jobs.
  • Do not ship looping motion without a reduced-motion fallback.

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